JumpyTile + Data Android
<p>Katia is sick. She lies on a damp, flea-infested mattress, her body twisted in pain, begging us to make it stop.</p><p>We can’t afford to lose Katia. Mainly because Franko the trader is keen on her – he always gives her a discount.</p><p>Wait until night, when the snipers can’t see us. Then we’ll visit old Emil and Jagoda in the ruined villa. They must have medicine.</p><p>Midnight at the villa. The couple won’t trade. We’ll have to take what we need.</p><p>The half-broken lock clicks and we’re inside. Quietly now, no need for anyone to get hurt. Listen out for footsteps.</p><p>Dusty cupboards reveal little of value. What’s this? A love letter from Emil to Jagoda? Love has no meaning anymore, not in this war-blighted place.</p><p>Then, at last: medicine. We turn to leave only to hear the creak of a floorboard – Jagoda has seen us. “Emil, intruders!”</p><p>Old man Emil rushes out of the darkness, a rusty knife in his hand. He knows all too well the horrors bandits are capable of.</p><p>We mean no harm but there’s no time to explain. Emil lashes at us and we instinctively react, our crowbar shattering his skull.</p><p>Jagoda drops limply to her knees, face in her hands. “No Emil, no,” she weeps. “How will I survive without you?”Emil is dead. Katia will live. But in truth, we have all died a little tonight.</p><p>This War Of Mine’s unique and devastating power to move is fuelled by moments like this: small, piercing vignettes of pain and tragedy born from a need to survive.</p><p>Set in the midst of a brutal civil war, the game, which is now available on NVIDIA SHIELD Android TV, tasks you with keeping a tiny band of civilians alive. It’s a curious thing: part The Sims In Hell as you attempt to rebuild some semblance of a life from the rubble, part stealth game as you raid other buildings for essential supplies. But kudos to developer 11 bit Studios: it all gels thanks to the clever inter-dependencies of its elegantly simple core mechanics.</p>...